The first FIFA 11 details have arrived in lads mag, Zoo, which we've
just run down to the shops and bought (all for work purposes,
obviously).
EA says it's implemented "seismic improvements" to FIFA 11, including
improved graphics, customisable audio, "massively" improved player AI
and 'footballer personality'.
Addressing player complaints over FIFA 10's "ping pong passing", EA's
invented "pro passing" for this year's game which allows you to control
the weight of your distribution. This also means you'll want to think
about the player your controlling, for example not whacking intricate
through-balls with John Terry.
In fact, it sounds like EA's gone passing mad; FIFA 11 adds swerve
passes, driven lobs, fancy flicks and through-balls with backspin.
Player AI is said to have improved "massively" though perversely,
responding to criticism over 10's super-human stoppers, goalkeepers are
now less intelligent.
The coolest improvement though, says Zoo, is 'player personality', which
means that the world's best footy players now play just as you'd expect
them to.
Each player now has a defensive and attacking work rate setting, so
Wayne Rooney for example runs around at 100mph hassling defenders, while
Dani Alives will charge forward but might be a little slow getting back
to defend.
Players are also now able to pull off their own moves depending on
personality, so Carlos Tevez is full of little flicks, while Didier
Drogba will use his strength to roll defenders.
Elsewhere, FIFA's visuals are said to be massively improved with ten
'body types' in this year's game compared to FIFA 10's three, plus
special cases like lofty Peter Crouch.
Players can also now record and upload their own fan chants to play
during matches, which makes Bubbles playing out at the Boelyn Ground a
wonderful reality.]
cant wait
PS3/XBOX 360